When you are 1 step down the track, you take a -1 penalty to all Defenses, Attack Rolls, Ability Checks, and Skill checks. You want your condition track to be has high up as possible.Īlso, if an attack reduces you to 0 hitpoints or less and who’s damage exceeds your Damage Threshold, then you instantly die. Usually, you get knocked one step down the condition track, but sometimes its more than that. When an attack deals damage to you that goes above your Damage Threshold, then you get knocked down something called the Condition Track. This one is brand new, and your Damage Threshold is equal to your Fortitude Defense + Size Modifiers + Miscellaneous Modifiers. In the books, you gain more Force Points by leveling up, but if you’ve playing in my previous D&D campaign, you’ll find that I don’t like leveling up all that fast, so you’ll gain Force Points another way instead of with leveling.Īnother thing is Damage Threshold. The difference is, with Force Points, its flavored towards using the Force. Force Points are a thing in Star Wars Saga Edition, which are similar to the Action Point introduced in D&D as an optional rule. So, Defenses become the new AC and Saving Throws, merged together. If an attack is rolled to see if it has an effect on the target’s mind, the attack roll is rolled against the target’s Will Defense, and if the attack is rolled to see if it has an effect on the target’s body, the attack roll is rolled against the target’s Fortitude Defense. When an attack is rolled to see if it hits, the attack roll is against the Reflex Defense. In Star Wars Saga Edition, AC is rolled into 3 different defenses, and those are: Fortitude Defense, Reflex Defense, and Will Defense. One thing you might notice is the lack of AC (Armor Class) and Saving Throws. In the long run, Saga Edition is just that too. One thing about Saga Edition is that they have the same Core Mechanic as D&D 3.0/3.5, in that what you roll to make a check is a 1d20, then add any relevant modifiers, and then compare the result to a targeted number. But if you still want to read it, you might still get something out of it.Īnyways, you’ll find a lot of rules in Star Wars Saga Edition to be familiar with D&D 3.0/3.5, but theres still a few odd differences in the rules that are really quite different. If you don’t know much or anything about D&D 3.0/3.5, you might be able to skip this article safely. I happen to know that some of the folks who I talked to about playing this game are familiar with D&D 3.0/3.5, and I want this guide to mostly be for those people.